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Reviews: Fisherman |
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Fisherman - from DigitalRed
Review by Hope of Epocn.com
Fisherman and MagicLine are the first games specially
developed for 9210/9290 by Digital-Red. After being tested by internal
personnel and our net friends (I could feel the quality of the games
have been improved myself during the testing process), the games
were finally announced a few days ago. They are the first 9210/9290
softwares developed for the Chinese market. Therefore, the release
of games is worthy of cheering. In addition, the company has been
contacting with our website for a long time and they also bring
much convenience to users by helping our website to establish the
on-line shop (available for users in China @ epocn.com). After experiencing
these two games after they are formally released and testing period
earlier, I hereby present you with the reviews on these two games.

Fisherman is a game combining intelligence and action and it can
be said to be designed for experienced players. We must look out
for information of left and right side as playing; meanwhile, our
actions must be accorded with information of both sides so as to
win against other (computer) opponents as soon as possible within
the time.

With the startup of fishing game, players need different barges
and fees in different places and skills of every computer player
differ, too. Prize also differs from the fish we get from the same
place. The goal is to see which player can be the first to get the
regulated gross weight of fish. Users have to gain the money by
winning the game to purchase better barges and fishing poles in
order to join the higher level games, to challenge tougher competitors
and to enjoy the real fun in fishing. The game itself has three
different levels of fish corresponding three different baits. Also,
those three different fish differ in the three fishing places. Choosing
the right bait can shorten the time of struggling with fish and
increase the probabilities in catching fish. High-level fishing
poles can help decrease the difficulties in fishing.

Lets see how to catch fish by a brief run through:
We have to select the right bait before fishing and wait for fish.
Once the fish bites the bait, we can see the blood tube at right
below and the rolling tube at left on the screen. The blood tube
stands for the ratio of vitality of fish and durability of fishing
line. When it moves to the green end, the fishing line breaks. When
it moves to the red end, the fish will be angled. The left rolling
tube means struggling of fish. When the red dobber moves to undertone
area, it means that the fish stops struggling and rests. In this
case, the player can continuously press the spacebar to roll back
the fishing line; thus, it can hurry to reduce the vitality of fish.
Otherwise, if we roll back fishing line as the fish is struggling,
the durability of our fishing line will be decreased. On the screen,
fish will move from side to side. The player must judge the location
of the fish through the fishing line and adjust the fishers
position. By doing so, the vitality of the fishing will decrease
gradually; otherwise, the fishing line will be snapped because of
too much pressure. If the fish is moving out of the screen, the
player cant chase it. But we can press the spacebar to keep
the fish on the screen.

All right, after discussing the play mode and instructions, lets
begin to fish. First, start the game, this is the loading screen
of the view of dusk with a few anglers standing by the riverside,
and its very beautiful.
Press any key to continue to enter the main screen. You will discover
that the functional buttons, Network and Settings, are still grey.
According to engineers from Digital- Red, this current module is
yet waiting for the wider testing and it will be added to the next
version. Well, until then, we can sense the experts through the
busy network and dont feel a notch above other people any
more.
Press Play to start the game. First, give yourself a players
name and later the system will dispatch 2000 dollars as the participation
fund. Hence, thats all what you can get from the beginning,
so be careful of using it if you want to get the champion. Press
Next to go on.
Here is the selection of places and the shop where you can buy
fishing poles and luxury barges. With the less money, all you can
join is the competition for amateurs and all you can afford is a
fishing pole. Therefore, you have to win out the amateur game so
as to get the good points, to make your advantages, and to purchase
the better equipment for the advantageous position in the next competition.
The three places are for amateur, professional, and world class.
You can press up and down of arrow key or Down button to switch
and if you are prepared, press Start to begin!

The upper three buttons are three sorts of baits that are for easy,
average, and difficult levels. The distinction of difficulties depends
on the speed of the left sides rolling tube: The faster it
moves, the harder it becomes. The lowest button is quit. So, lets
begin after selecting the right bait!

Standing on the bow, you are facing the vast ocean with flying
sea birds like sea gulls above, the rolling tube in the left side,
blood tube of fish in the right bottom, and results of four competitors
including yourself are in the right top (I leave out the details
being mentioned above). In general, the main experience of this
game relies on eyesight, reaction, and accordance (left hand press
spacebar to withdraw the line, right hand press arrow key to track
fish). As a result, the player must practice for several times to
win out the game.

If we are unheeding, the fish will escape. This is the screenshot:
Of course, we can gain more by putting the theory into practice
and with some luck. Here is the screenshot of angling the 118-pound
fish: After many tries, we win!

After winning, we can go on join the competition of the next level,
the professional level. The championship is awaiting us!

In a nutshell, Fisherman is a fairly good game. It fully utilizes
the accordance of eyesight and movement of the player. Its
full of challenge! After being used to it, the player can enjoy
the success, especially from the designs of the different levels.
Its graphics are richly colorful and also fully support the 4096-color
TFT display of 9210. Yet, because the current version is still 1.0,
the functional panels are still simple. Moreover, its readme file
is not fully illustrated. In addition, even the player selects the
easier level; the game is still hard to control. For the general
players, success only comes out through trials and errors. It is
suggested to adjust the levels of difficulties as to make the player
enjoy success instead of losing patience after a few first rounds.
As for the places, they seem monotonous. I recommend that some other
tropical scenes or other places should be added. And so far, we
players can only use its default keys, spacebar for withdrawing
the line and arrow key for moving, self-defined keys for the player
are also recommended. If being the case, it can cater to the players
favors and also can also reduce the possibilities of consuming the
keys. But as the version 1.0 like this software, its very
excellent for the new release game to reach such a higher level.
I feel genuinely happy and wish everyone can try this splendid game!
| Rating Type |
Rating |
Usability:
Graphics:
Entertainment:
Performance: |
9/10
8/10
8/10
8/10
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Fisherman can be downloaded from Digital
Red's website.
Hope is the webmaster of Epocn,
a Chinese (with an English translation) site for Nokia 9210 users.
He kindly allowed the syndication of his review on All About ER6.
The review has been translated from the Chinese orignal by Mac (a
helper on Epocn), I have made a few changes, but wanted to leave
it with the sentiments of the original reviewer and translator.
Once again thanks to Hope.
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